It had been moths since I had tried Shed skin for the last time. It hadn't impressed me the last time due to its limitations to the python code supported.
I was prompted to try it again after the december release due to large list of improvements announced.
So I decided to apply a couple of routines for calculateing primes that I ofen use to test the performance of python against Compiled languages like C, FORTRAN, etc.
I was very suprised with the simplicity of the whole process:
$ ss primes
$ make run
That was all it took for a 30 times faster C++ version!! Compare that to Pyrex, weave, swig et al.
The only modification I had to make to my script was removing the
from the end of the script.